How it works
How voting works
The full rules of the on-air track ranking - including the parts that might look unflattering. We hide nothing here.
Credits
Every signed-in account has a pool of 50 credits. It is a capacity, not an allowance: at midnight the pool is topped up to full, but it can never grow beyond that, so nothing carries over to the next day.
You can earn spent credits back by listening: every minute with the radio on puts one credit back into your pool, up to 50 credits a day. That way, anyone who actually listens has a bigger budget for backing tracks during the day.
Three kinds of vote
Okay, costs 2 credits, gives 8 points. It will do, let it play on.
Good, costs 5 credits, gives 20 points. A solid track, you want to hear it more often.
Devilish, costs 8 credits, gives 40 points. For tracks that really moved you.
The higher the level, the more points you get for every credit spent - genuine enthusiasm is meant to pay off. The price is the number of tracks you can rate from the same pool: with 50 credits you can give Devilish to 6 tracks, or the lowest level to 25. That is the choice - a lot for a few, or a little for many.
Points go stale
This is the most important rule. Points do not pile up forever. The “Trending” ranking shows what is popular RIGHT NOW, so collected points gradually lose value: every 14 days, a track loses half of its score if it is not collecting new votes.
We do not take points away as a punishment and there are no lost duels here. It is simply that to stay on top, a track has to keep appealing to people, not just have appealed once.
Classics do not disappear
In parallel we count an all-time haul that never decays. A track that gathered plenty of points over the months but is no longer trending lands in the “Classics” tab. This is not a penalty for age, just a separate shelf: old hits that are worth coming back to.
That is why there are two rankings instead of one. “Trending” tells you what is playing now. “Classics” tell you what has stood the test of time.
One vote per track per day
You can vote for a given track once a day. Another attempt on the same day ends with a clear message and does not charge any credits. After midnight you can rate the same track again.
Why? So that a track’s place in the ranking depends on how many people backed it, not on who is the most stubborn. It used to work differently - repeat votes for the same track counted for less (half, one third...) - but working out what your next vote was really worth meant doing sums in your head. A hard limit does the same job and fits in one sentence.
You can vote for your own tracks too
You can back your own track and the tracks of an artist whose profile you verified - your vote weighs exactly the same as anyone else’s, and likewise only one per day is allowed. The block that used to be here mostly hit honest people (an author could not support their own premiere) and never stopped the determined ones anyway. Against setting up “second-hand” accounts there is a daily limit of votes per address, below.
Daily vote limit per address
Regardless of credits, a daily limit of votes from one IP address applies. Why? So that one person with several accounts cannot tip the ranking - what counts is how many people backed something, not how many accounts someone created.
How points affect what plays on the air
The ranking is not just a table. It affects how often a track actually plays:
Trending tracks play the most often.
Classics come back on the air every now and then, less often, but they do not disappear.
New tracks get a premiere window: for the first 7 days after approval they play more often regardless of points, so that they have a chance to be heard and rated at all.
Nothing has a zero chance. Even a track with no votes will turn up now and then.
The same track will not play twice in a row or within a short interval.
The randomness is deliberate. A radio that only plays the ten highest-rated tracks on repeat stops being a radio.
